Showing posts with label Keep or Kill. Show all posts
Showing posts with label Keep or Kill. Show all posts

Monday, January 8, 2024

 Keep or Kill writing sample:

He lays me down, situating himself between my legs. "ooh god, he's going to fuck me... What the fuck do I do..." I eye the door subtly and then back to Theodore. "I can't do shit like this... but... maybe after... I can escape." I grimace knowing what that means at the same time Theodore is rubbing himself between my legs. Theodore "You know... If I..." he smiles nervously, "If I do this... Technically I should... marry you..." He doesn't seem like the same man from before. This abrupt change is confusing.

Just for you guys I know you really wanted it <3


 15-16 Endings planned for Keep or Kill so far. I think that may be all though




Sunday, November 19, 2023

Animated Intro


 

Failed UI Design

I love the menu on the left but it just doesn't blend well with everything else.



 Changed up Keep or Kills GUI, cause it was old and I'm capable of better. I'm still not sure I like where the health and sanity placement are, but the rest I'm fairly happy with. I also moved the audience messages so they are closer to the textbox, it reads much better!



Oooooh Theo lol

 lmfao, sometimes Theodore in Keep or Kill is more funny than hilarious XD but I'm leaning into it.


"He presses on the pressure plate again, this time rhythmically having the object thrust into me."
m "Ah~"
"I moan again from the surprised"
k "Allow the pain to pass through you."
k "And then you will be saved."
"He keeps tapping his foot on the pressure plate but he doesn't realize."
"The pain is actually pleasure."

Sunday, August 13, 2023

They/Them

Been a while since I've posted. I've been working on Keep or Kill for the rest of this month. Mostly writing but a bit of updating as it's a bit out of date in comparison to what there is in Love Lock. (options for Gender/mini-games/timers/font etc) 

Anyway, now has they/them options.



Stickers~

Got stickers printed.




This next one is a face reveal



This one is Theodore from Keep or Kill.


Wednesday, November 2, 2022

Thursday, July 28, 2022

Sunday, June 26, 2022

Finished Sprite Art

 Finished art for Theo~


Keep or Kill Sprites

 I don't even know where to begin with an announcement for Keep or Kill. It's progressed really fast. It's now got the comment section added into it, as well as emoji's 

Story has progressed pretty far as well. I've taken a tiny bit of a new approach to sprites. With Theo flipping around for context, since it's something he does repeatedly. I'd say it's on its way to becoming a unique game. 


Wednesday, May 4, 2022

Keep or Kill Logo (ʞ ꝉ k)

 I think I like the back to back more. Would be fun for typing too

~ ʞ ꝉ k ~




Tuesday, May 3, 2022

WIP GUI

Been thinking about making comments pop up onscreen of what the viewers are saying about you too. but it's more of a visual/humiliation element WHICH I should add humiliation to the fetish list on the itch page lol (I'm honestly not aware of, nor am I consciously writing certain things in. I kind of write it and then go. Oh, that's that thing, and then add it to the fetish list 😅 )


The comment would eventually fade away though, wouldn't want them on screen the entire time 🤔

Itch page WIP

Working on the description. Any thoughts? Is that enough, not enough? Doesn't accurately describe the game?





Monday, April 18, 2022

Statistics

Some Statistics on Keep or Kill right now:

The game contains 457 dialogue blocks, containing 3,908 words and 19,700 characters, for an average of 8.6 words and 43 characters per block.
The game contains 9 menus, 31 images, and 38 screens.

WIP CG

Very rough, but a Theo CG in the works~