Monday, April 18, 2022

WIP Background

Color Theory at work:



Writing Sample

A bit of writing from Purified (Title in Progress)

m = Me

k = Killer


    m "You're insane!"

    m "You need help!"

    m "This is wrong!"

    m "This isn't saving anyon-"

    k "I AM NOT INSANE!"

    k "ok!"

    k "I'm not... insane."

    k "God spoke to me."

    k "And told me, to save your souls."

    k "This is god's will."

    "He sighs at me and rolls his eyes."

    k "Of course you wouldn't understand."

    k "I didn't expect you too."

    "His voice is filled with distain and he looks a bit disappointed in my reaction."

    k "That's fine, in the name of god, I will save you."

    k "Even if you can't see it yourself."

Thoughts

I created the background to the future game I am planning. 

It's going to be a story about a serial killer who creates snuff for his viewers but also feels like he's doing an act of god, cleaning up the filth. It was inspired by a scary ASMR and while listening to it I thought, o.o what if this was a game?! 

The character is yet to be developed but he will probably be a lot like Walter but much older, he'll most likely wear a butchers apron and a mask. This game won't feature any sexual activity, it'll more or less be like Strade in BTD. I haven't figured out what the gameplay is going to be like outside of the general concept, but I'll most likely incorporate a bunch of stuff from Love Lock into it like health bars and timers.



Just a tease

So not going to show you guys this, as its a teaser I want you to find in game 😈 But I can officially say that the stalker has a business card and you can acquire it. 😏

Background? CG? Both?

Not sure if this could be a background or a Cg 🤔 



Update

It now tracks persistent data so we can check to make sure all content plays no matter how many times you replay the game :3! This is going to be so helpful!!!

Once again it only shows what I called the segment of writing and that doesn't really tell you how to get to said segments or not but it helps to let you know if you've viewed everything or not so I miiiight maybe keep this a permanent feature maybe. I'm not sure my label names are... not majestic XD embarrassed 



Update

Got a thing done with some help from a friend! 

So I briefly spoke about this in (Discord) for the Beta testers but what this is for is to help track what has and hasn't been seen for Game testing purposes. I want to find out if all of these values are eventually TRUE. Otherwise stats have to change. This is basically to check that the player is able to lose enough sanity to trigger certain content and that it's not completely blocked off cause you can't lose nearly that much with the choices available to trigger content, thus having content completely blocked off and inaccessible to the player despite being coded in. 

This is sadly not persistent data it only will show results for 1 play through, as soon as you start a new game it will all disappear.




Update

David's route has all endings capped now! 🥳 There's content missing in-between but otherwise all David's endings are written!!!! He ends with 53 endings. Kiiiiiiiind of makes me think I need to extend everyone else's route but... I'm going to silence that thought for now. >.>

4 Characters down, 6 Left to go. 

...

Also!

Statistics:

The game contains 22,064 dialogue blocks, containing 201,051 words and

1,004,030 characters, for an average of 9.1 words and 46 characters per block.

The game contains 435 menus, 953 images, and 281 screens.

From Google: 201,000 words is 402 pages single-spaced or 804 pages double-spaced. Typical documents that are 201,000 words or more include full-length novels. It will take approximately 670 minutes to read 201,000 words.

So I guess Love Lock is officially a full length novel :open_mouth:

Writing sample

 Writing snippet from The Hunters route:

    He pulls out his dick from his pants, its more erect than it should be in this situation."

    "I stare at it and then him bewildered."

    Hunter "Don't look like you ain't never seen a cock before."

    "I ignore his chide comments to demean me."

    player_thought "This can not be happening."

    player_thought "I'm going to be raped in the woods by a crazy man."

    player "Jesus."

    Hunter "I like to think it's impressive too."

    "Once again I ignore him." 


Chapter Graph

 It just occurred to me that I should outline what my goal is, so you can tell which graphs have succeeded in achieving the goal and which haven't. The red line is where I want all routes to hit.





Thoughts

Also good news, there is 3 endings left to write for David and then all creative writing is done for him! 🥳 Just wanted to celebrate that. Then it's on to the, SFX, Voice, Music, Special effects, sprites, and animation all need to be added in. 


Also I've got a better idea on Daniela and might be looking at giving her an extra day as well as a few more CG's. But that's last on my list.

...

Oh it's also just occurred to me, I haven't given you guys a word count in a while. 

Statistics:

The game contains 21,778 dialogue blocks, containing 198,585 words and 991,769 characters, for an average of 9.1 words and 46 characters per block. The game contains 432 menus, 947 images, and 275 screens.

Roughly 11.1 hours

Chapter Graph

 So I counted up the current amount of CG's in Love Lock: there are 79(?). 

I was touching up David's route mostly this month and lolol I do not like him XD mostly cause he is the odd duck graphically, he's got more everything but the same amount of words. Mostly cause it's easy for his endings to pile up. Like: "Whoops you fell off a cliff", "Whoops you got too close to a bear". They're all very sudden which is why there's so many.

I made some charts to show the progress of each route, and David being the odd one out.





Art Upgrade

Found this last night. I didn't know I redid it, or well I forgot I redid it. I only found it cause I was searching for a psd in the photoshop menu instead of opening it from a folder so I got a glimpse of the art and was like "WHOA I don't remember redoing this?!" So yea, more upgraded art, that were all seeing for the first time, including me 😅


This must of been some time after I changed the artwork for Sebastian's face. as I'm seeing the new line work in this. Must of been shortly before I went on hiatus, as my memories really foggy around that time... :S