https://bondagebunny.itch.io/keep-or-kill
The itch.io page is up and created!
There's no demo yet though, just a page.
https://bondagebunny.itch.io/keep-or-kill
The itch.io page is up and created!
There's no demo yet though, just a page.
Working on the trailer. So far this is what I have
Not much of an update, it's mostly just been writing lately. So I wanted to share the graphs with you so you can see the progress.
In Achievable endings Marks route has shot up to 12, I don't remember what I said my goal are was, probably 17-20, I'm certain he'll have enough content to meet my expectations.
In the second graph this is the code line count. 5000 lines of code is roughly 22,000 - 24,000 words.
22,000 words is 44 pages single-spaced or 88 pages double-spaced. Typical documents that are 22,000 words include include novels, novellas, and other published books.
Mark's route is very close to meeting my expectations and will achieve it as it's not finished yet. While it's close to my expectations there's still a lot of loose ends in his route to write, so I don't see if being done this month sadly.
Through popular vote (which was my favorite one too) My art style has finally reached it's final form. Sebastian's art should be completed along with all the blinks fixed today~!~
HURRAY cheek bones~
One Sebastian done, and many faces to redo 😆 I ended up finally finding the way I had wanted the art to look all along, sooooooo 4th times the charm :3 it won't be much of a redo, just a few CG's 🙂
Working on a group poster/wallpaper. I should probably be writing but something about picking up Mark's route from last month is intimating to me. 🤔
WIP of a Sebastian/Damien body pillow art piece: 60cm x 180cm
It's HUGE(images size) my computer is not happy about the scale of this image, but it's handling it 🙂 Should be interesting. I'm planning on making this double sided for printing purposes, now that I know an amazing site for printing.
I really want to make key chains too. 😮
Haven't given a statistic in a while.
Statistics:
The game contains 24,343 dialogue blocks, containing 218,347 words and 1,090,625 characters, for an average of 9.0 words and 45 characters per block. The game contains 466 menus, 1,009 images, and 288 screens.